A non-violent game about climbing mountains!
This is an early stage prototype of a mountain climbing game in which the player will not find any enemies. The objective of the game is to arrive to the top of the mountain while learning how to manage the different weather and terrain variables. The player is equipped with a set of tools and special shoes that will help him overcome the different obstacles, but... BE CAREFUL! Because each tool will give an advantage under certain conditions but can also give a negative effect if used wrong!
This is part of a larger project I'd like to develop about non-violent / educative video-games that are at the same time fun and interesting for kids. I really believe that video-games can be a great educational tool!
Design, animation and programming are developed by me using Godot Engine...